Cozy Keepsakes Privacy Policy
This policy explains how Biverlid OOO (ООО «Биверлид», “Biverlid”, “we”) handles information in Cozy Keepsakes on Android, iPhone and iPad. The application identifier is com.biverlid.cozykeepsakes. Processing can differ between platforms and older releases.
1. Who is responsible
Data controller: Biverlid OOO, d. 121/3, ofis 35-13, ul. Timiryazeva, g. Minsk, 220062, Belarus.
Contact: info@gitch.xyz.
2. Progress and optional cloud saves
The Game stores progress, inventory, settings and cached purchase entitlements on your device. Core play does not require a Biverlid account. The Game does not ask for your name, email, telephone, contacts, photos, microphone recordings or precise location.
Optional progress synchronization uses Google Play Games Saved Games on Android, and Apple Game Center Saved Games with iCloud Drive on iPhone and iPad. A save can include completed levels, virtual-item balances, settings and purchase-related progress. These services associate the save with your platform account. They require the relevant platform services and network access. They do not provide Android-to-iOS transfer.
Cloud synchronization is not a guarantee of recovery of every local change or consumed item. Purchases are restored separately through the account and store used to buy them.
3. Advertising and choices
The current releases use Google AdMob and Google User Messaging Platform (UMP), including supported mediation partners such as Unity Ads. The iOS build also includes the InMobi SDK; whether it serves ads depends on the platform's active mediation configuration. Some earlier Android releases used Appodeal and its configured mediation partners.
Advertising providers may handle IP addresses and approximate location, device/app and advertising identifiers where permitted, ad requests, views and interactions, and technical diagnostics. Uses include displaying and measuring advertising, attribution, service reliability, fraud prevention and applicable privacy choices. No precise-location permission is requested.
Eligible advertising choices can be revisited in Settings → Privacy → Privacy & ad choices. On iOS, App Tracking Transparency (ATT) controls permission for cross-company tracking; permissions can be changed in iOS Settings. Android advertising controls are available in system settings. Declining optional permissions does not prevent core play.
UMP advertising choices are not a general analytics switch. They do not currently turn off every Firebase, Branch or Meta event. Denying ATT does not mean that all technical or analytics processing stops. Advertising and analytics processing must respect the applicable platform settings and legal requirements.
4. Analytics, attribution and deep links
Google Analytics for Firebase receives product-funnel events such as sessions, tutorial and level progress, loading and completion information, offer interactions, ads and purchases. Processing may include an app-instance identifier, device/app information, approximate region, product and transaction identifiers, value/currency and technical context.
Branch supports attribution and deep links. It may handle install/open and link interactions, campaign context, device/app identifiers where available and permitted, IP addresses and approximate region. Attribution may include which referring page or campaign link brought you to the Game; this is not access to your browser's complete history. Our custom Branch events are limited to completed purchases, paid-ad revenue, tutorial completion and selected first-completion level milestones.
Meta App Events receives explicit app activation and selected purchase and paid-ad revenue events with relevant product, transaction, value/currency or placement context. Automatic general event and in-app-purchase logging, and advertiser-ID collection by our Meta integration, are disabled. This does not imply that Meta receives no other technical or app-instance information.
We do not intentionally include your name, email, free-form messages, level artwork or full payment-card details in these gameplay analytics events.
5. Purchases
Apple processes iOS purchases; Google Play processes Android purchases. We do not receive your full payment-card details. The store provides information such as product and transaction identifiers, status and purchase records to deliver and restore eligible entitlements and investigate problems. Limited purchase information is also used for the measurement described above.
On Android, our purchase-verification service uses Google Cloud/Firebase and Google Play records to validate purchases, maintain an entitlement ledger and process store status notifications. Purchase tokens and authorization codes are processed as needed for verification; raw tokens, receipts and authorization codes are not retained in that ledger or application logs.
The current iOS release checks purchase records and cached entitlements on the device. It does not use a Biverlid server-side receipt ledger for Apple purchases. Consumed balances cannot be reconstructed from Restore Purchases alone.
6. Artwork delivery and reminders
Additional artwork is delivered through Bunny CDN. Normal network-request information, including an IP address and requested content path, is processed to deliver files and protect the service. This does not upload your progress to the CDN. Downloaded artwork is cached on your device.
Cozy Reminders are scheduled locally after notification permission. This release does not use an app-operated remote push service or Firebase Cloud Messaging. You can disable reminders in the Game or operating-system settings.
7. Support and purposes
If you contact support, we handle the email address, message and attachments you choose to provide to answer your request. Do not send passwords, verification codes or full payment-card details. We may ask for an order reference or limited diagnostic information relevant to a reported problem.
Information is used to operate and remember gameplay, synchronize optional saves, provide and restore purchases, display and measure ads, assess game performance and campaigns, respond to support, prevent abuse and meet legal obligations.
8. Providers and international processing
Relevant providers include Apple; Google (Play, Play Games, AdMob, UMP, Firebase and Google Cloud); Branch; Meta; Unity; InMobi where enabled; Bunny; and Appodeal for applicable older Android versions. Providers may process information outside your country under their applicable arrangements. Information may also be disclosed when required by law or to protect users and legal rights.
Provider information: Apple, Google, Firebase, Branch, Meta, Unity, InMobi, Bunny and Appodeal.
9. Retention, deletion and rights
Device data is retained while needed for play. Uninstalling or clearing app storage can remove local progress but does not necessarily remove platform cloud saves, store purchase records or provider-held records. Do not uninstall as a first troubleshooting step. Cloud and store records are also subject to Apple or Google's controls.
Retention varies by record and purpose. Provider records and the Android entitlement ledger are retained according to service configuration and the time needed to operate the service, meet legal or accounting obligations, prevent fraud or resolve disputes. To request access, correction or deletion of information controlled by Biverlid, contact info@gitch.xyz. We may need a limited identifier to locate a record; some records must be retained by law or are controlled separately by the provider.
Depending on your jurisdiction, you may have rights to restrict or object to processing, withdraw consent, obtain a copy of data, or complain to a supervisory authority. Consent-based processing must stop when applicable consent is withdrawn, subject to lawful retention requirements. Advertising settings do not by themselves delete existing analytics records.
10. Security, audience and updates
We use safeguards appropriate to the information and services involved; no system is completely secure. The Game is aimed at a general adult audience and is not directed to children under 13 or the applicable digital-consent age. Contact us if you believe a child has provided personal information so we can investigate.
We may revise this policy as the Game or its services change and will update the date above and provide additional notice when required.